does this game have WW1 just like Victoria? Posted by 4 days ago. Combat width should have a random variation on initial contact. Use the search tool to find older topics. 6.0k. Continue browsing in r/hoi4 r/hoi4 A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Instead of ugly 3INF+2INF+2INF+2ART divisions you will get ugly 4INF+3INF+3INF divisions. I think there should be just a working terrain modifier to width + some randomness to it. This Hearts of Iron 4 Wiki is intended as a repository of Hearts of Iron 4 related knowledge, useful for both new and experienced players as well as for modders. Also, if any modders read this, is it possible to create this in any way, even partially?
Your ability to lead your nation is your supreme weapon, the strategy game Hearts of Iron IV lets you take command of any nation in World War II; … 6.4k. By having a discussion each week, I hope to make people aware of this. As the war progressed, however, it became apparent that the days of the napoleonic mobile light artillery where gone: advances in armament made placing artillery anywhere near the battle impractically costly (as they would be obliterated) and entrenchment and fortifications made grapnel ineffective, meaning that long range explosive shells were much better. That is the main difference between WWII from WWI. Use the Discussion forums to develop scenarios that aren't ready to be posted here and to make comments. I loved HoI4. Each new thread must start with a scenario at least 2000 words long, and will be reviewed by a moderator before they show up.
I think there should be just a working terrain modifier to width + some randomness to it. For Hoi4 you need a pc with a good cpu. If total combat width is, like you said, 72, then a regular regiment from most nations in 1936 will fill 'regular' width entirely. Forum: Start a New Discussion < > Showing 76-90 of 732 active topics 4 Jun 12 @ 12:27am German reich bug? With the exception of permanent gun emplacements, e.g.
Its function was to kill enemy infantry: grapnel was considered highly effective, because that was what damaged infantry the most. That would cancel out all the talk about "optimum width division", since all battles would be different. Naturally reduce soft attack and increase production cost to make it balanced. For WWI, what you propose would make sense. So italy is kinda indicated. An Englishman thinks a hundred miles is a long way. supply region system is still just as broken as it was at the release JavaScript is disabled. Victory is at your fingertips! Those WWI lessons had an enduring impact in military doctrine, some of it still in use today.I generally keep Artillery in the support row in my infantry Divisions and only use 1. Discussion Signal Company, uses, benefits and the state they are in now. it will all be the same just like the 3 hois before, with a littlebit improved grafics, and 2-3 new features (and 20-30 rip off DLCs i assume). When the Great War started, military doctrine still conformed to this: number of light artillery pieces from every side show how little heavy artillery they had in comparison with lighter pieces. 中小国で成り上がりたい!!でも大国も気楽にプレイしたい!!そんなマルチプレイを行うための待機場所として作らせてもらったグループです。管理云々は正直面倒なのでガバガバかと思います。 ちょっと本格的なマルチがしたい! Just remove artillery width entirely, like in HoI3, or make it some small value like .5. The fluidity of battle in a WWII context is an even bigger one. Showing the 538 most recently active topics. If we aimed to 'cap' artillery usage to something like a regular regiment (3 batallions) then we could make 'artillery width 1/2 - since artillery has 3 width and infantry 2, then a full INF regiment has 6, while a full ART regiment has 9 - and we want a regular/artillery width proportion of 3 INF regiments to 1 ART regiment or, in simpler terms, 1 INF Image. It can be modified by leadership..Just remove artillery width entirely, like in HoI3, or make it some small value like .5. All of them are revealing. Combat is movement. Every other unit in the game can only fire from the first row, but takes damage while doing so. The GPU is weak but that shouldn't be an issue with this game, will be an issue if you want to play more graphically intensive games though.Yes, if I can run this game well enough on my hp laptop that should definitely workSorry, I accidentally put the wrong pc in here. Here's how to replicate it in game: Today, let's discuss about mass assault. I suspect you are envisioning a WWII battle far differently from the way they tended to go. 142 comments. I thought that there was artillery allocated at a division level which would be similar to support artillery.
As they originally intended to add italy to la resistance too, i personally think italy will be definitely on the next one. Counter battery fire is one reason why it must be so.
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